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The new and the old

There is so much new content over here, and there are some many people blogging on that.... I'll save that up. It's gorgeous anyhow....

The one intriguing thing to me was that the Longhorn graphics engine is based on vector graphics. Long, long ago I used to work on mainframes. All the graphics we had were vector graphics, a kathode ray drawing on the surface of the Tektronix or a plotter pen drawing something. Then came the PC and the bitmap. And now we're back to vector graphics again. It's all a circle.

Some basics to all the new stuff :

  • Learn more about XML
  • Learn more about XML-schema XSD
  • Use typed datasets

Not very new either.....


Posted Tue, Oct 28 2003 12:45 AM by pvanooijen

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Comments

Thomas Tomiczek wrote re: The new and the old
on Tue, Oct 28 2003 12:43 AM
::Not very new either.....

And not very smart either, if you ask me.

Peter van Ooijen wrote re: The new and the old
on Tue, Oct 28 2003 8:28 PM
You are trying to misunderstand me. What I mean is that you just have read XML just as easy as if () else and understand what a schema does to be able to understand the basics of all new material. And coding Clients["ClientId"] fits not to well in the way 2.0 works.
Not smart ? What you ean by that ?

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