First real StoryTeller docs are up

I had hoped to make the StoryTeller 1.0 release this weekend, but didn’t quite make it.  There’s a couple folks waiting on me and I’m trying hard to get it into your hands this week as promised.  I’m still hopeful that I can in good conscious pull the trigger and release this week — maybe as early as Monday afternoon.  In the meantime, I’ve been furiously busy on documentation and the first two pieces are online at:


I would dearly love to hear any feedback you may have on the preliminary documentation.  There are (plenty) quirks yet with the publishing, specifically the table of contents isn’t being generated on each page like it should be. 

If you want to play with StoryTeller itself, you can either download the latest build off the TeamCity page here, or pull down the code from GitHub.


I do know that there are several places where it says “FubuMVC,” I’ll get those fixed;-)

About Jeremy Miller

Jeremy is the Chief Software Architect at Dovetail Software, the coolest ISV in Austin. Jeremy began his IT career writing "Shadow IT" applications to automate his engineering documentation, then wandered into software development because it looked like more fun. Jeremy is the author of the open source StructureMap tool for Dependency Injection with .Net, StoryTeller for supercharged acceptance testing in .Net, and one of the principal developers behind FubuMVC. Jeremy's thoughts on all things software can be found at The Shade Tree Developer at
This entry was posted in StoryTeller. Bookmark the permalink. Follow any comments here with the RSS feed for this post.
  • Mehfuz

    Thanks, that was useful :-).

  • Jeremy D. Miller
  • Mehfuz

    Looks cool. But just a lame question. Its more like i defined the steps of my target using some attributes and the target will act on accordingly. Something like defining code contracts / specificaiton ?