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  • .Math Development Directions

    I’ve been asked by a few developers for a roadmap of where .Math development is headed. I thought I’d put these thoughts to paper and attempt to explain my reasoning at this point. My goal is to garner some input to the process and see if there are other approaches to this process based on other developer...
    Posted to Steve Hebert's Development Blog (Weblog) by shebert on 05-12-2005
  • .Math 1.01 Beta is now available

    The .Math 1.01 Beta fixes the known bugs to date. In addition, sensitivity to regional settings (specifically use of the decimal and group separators) is now an option on the EqCompiler class. This was made optional because applications may or may not wish to be sensitive to these settings depending...
    Posted to Steve Hebert's Development Blog (Weblog) by shebert on 05-12-2005
  • .Math 1.01 beta being released

    I am putting the finishing touches on the .Math 1.01 Beta for release. I'll leave it in beta for a couple of weeks and anticipate moving to a full release in a couple weeks given no new bugs are found. The TDD library was invaluable once again in making the core changes necessary without breaking the...
    Posted to Steve Hebert's Development Blog (Weblog) by shebert on 05-11-2005
  • Moving .Math source

    I'm moving the .Math library from the GotDotNet servers to SourceForge . The server responsiveness and now repeated errors in getting to the old site has prompted the change. I'm still happy with my decision to host the documentation on my own site and that will remain the same.
    Posted to Steve Hebert's Development Blog (Weblog) by shebert on 01-28-2005
  • .Math update

    I'm jumping back into the .Math library - this took a back seat after the 1.0 release . I'm focusing on speeding up the processing by using consistent and better coding practices. This includes more thorough exception handling along with simple but effective code changes. For instance, replacing stringToken...
    Posted to Steve Hebert's Development Blog (Weblog) by shebert on 10-05-2004
  • .Math turns 1.0

    I'm happy to announce that .Math has gone 1.0. I started blogging at the same the time I decided to release the library - I started blogging the process here . NUnit tests have been added to the project and a full documentation set has been created as well. You can dive into the library along with documentation...
    Posted to Steve Hebert's Development Blog (Weblog) by shebert on 07-15-2004
  • .Math .92 Release

    I posted the .Math .92 release tonight. This release includes NUnit-based testing code. I am at the point of debating taking the project out of Beta, but I figure I'll let the product sit for the time being. This gives people time to test and report on the product. I'm currently content with where the...
    Posted to Steve Hebert's Development Blog (Weblog) by shebert on 06-09-2004
  • .Math, TDD and moving from beta to version 1.0 release

    This weekend I started writing testing code under NUnit for the .Math project. Now I know this approach is completely backward, the original product was written in '97 and development didn't proceed using TDD/Agile methods. However, I think the long-term quality of a product with the flexibility of a...
    Posted to Steve Hebert's Development Blog (Weblog) by shebert on 06-06-2004
  • All .Math Code and Documentation now online...

    After a long, rainy weekend, I've managed to get all the code documentation along with usage scenarios and function references on the web. You can view the code documentation by downloading the library or source code at http://workspaces.gotdotnet.com/math and you can get the scenario and reference documentation...
    Posted to Steve Hebert's Development Blog (Weblog) by shebert on 05-31-2004
  • .Math is off and running!

    .Math is now available for download and use! The source code is available at http://workspaces.gotdotnet.com/math . You can even try out a working web page that uses the library at http://www.hebertsoft.com/dotMath/sample . The demo allows for a maximum of 10 variables (an arbitrary number - the library...
    Posted to Steve Hebert's Development Blog (Weblog) by shebert on 05-26-2004
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